MobHuntEntry.cs 504 B

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  1. namespace HuntBuddy;
  2. public class MobHuntEntry {
  3. public string? Name { get; init; }
  4. public string? TerritoryName { get; init; }
  5. public string? ExpansionName { get; init; }
  6. public uint ExpansionId { get; init; }
  7. public uint MapId { get; init; }
  8. public uint TerritoryType { get; init; }
  9. public uint MobHuntId { get; init; }
  10. public bool IsEliteMark { get; init; }
  11. public uint CurrentKillsOffset { get; init; }
  12. public uint NeededKills { get; set; }
  13. public uint Icon { get; init; }
  14. }