using System; using System.Runtime.InteropServices; namespace HuntBuddy.Structs { // Signature to get struct address // D1 48 8D 0D ? ? ? ? 48 83 C4 20 5F E9 ? ? ? ? [StructLayout(LayoutKind.Explicit, Size = 0x198)] public unsafe struct MobHuntStruct { [FieldOffset(0x1A)] public fixed byte BillOffset[18]; [FieldOffset(0x2C)] public fixed int CurrentKills[5 * 18]; } }