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@@ -2,8 +2,6 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using System.Numerics;
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-using Dalamud.Game.Text.SeStringHandling.Payloads;
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-using FFXIVClientStructs.FFXIV.Client.UI;
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using Lumina.Excel.GeneratedSheets;
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using Lumina.Excel.GeneratedSheets;
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using MapType = FFXIVClientStructs.FFXIV.Client.UI.Agent.MapType;
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using MapType = FFXIVClientStructs.FFXIV.Client.UI.Agent.MapType;
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@@ -17,11 +15,11 @@ namespace HuntBuddy
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public float Y { get; init; }
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public float Y { get; init; }
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- public Vector2 Coordinate => new(this.X, this.Y);
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+ public Vector2 Coordinate => new (this.X, this.Y);
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}
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}
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// MobHuntId as key
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// MobHuntId as key
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- public static readonly Dictionary<uint, PositionInfo> Database = new()
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+ public static readonly Dictionary<uint, PositionInfo> Database = new ()
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{
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{
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// Heavensward
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// Heavensward
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// Coerthas Western Highlands
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// Coerthas Western Highlands
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